Game Development Process Flow Diagram | Unity Hub, Main Menu, Adventures & More
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Game Development Process Flow Diagram

Prompt

Illustrate a process flow diagram for game development. Begin the diagram with the user accessing Unity Hub, followed by the main menu that includes four buttons: play, options, score, and quit. Elaborate on each button's function: the play button leads to two adventures from which the user can select, following which the level begins, and ends when the user is out due to object collision, reverting back to the main menu. The options button reveals settings for music and sound, the score button shows a list of player names and their associated scores, while the quit button allows the user to exit the game.

Created on 3/26/2024 using DALL-E 3 modelReport
License: Free to use with a backlink to Easy-Peasy.AI

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